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E3 Madness 2004! The Jason Schachat Floor Report Part 3:
Who Needs Sleep?

Jason continues his desperate dispatches. Very soon, he'll be sucking on pineal glands just to stay awake.

Tears were forming in my eyes as I watched the World of Warcraft cinematic playing on Blizzard’s big screen. I can’t really say for sure if I was alone in that. Everyone else had handicams covering their faces, so it was hard to tell.

Two hours must have passed before the realization came to me that I’d been watching a 90 second clip repeating endlessly. I wiped the drool off my chin and kicked my feet awake, the knowledge that this was yet another siren’s call having galvanized my resolve to move on.

But I couldn’t move.

The aisle had quickly become a crowded veal pen during my coma. To my front, nothing but hypnotized gamers and a menacing gun-toting dwarf on a raised pedestal. To my rear, an endless line of suspicious looking human cattle milling around.

But I was intrigued by the fact that they were clearly in an organized line.

An interesting fact about lines: they have ends (to all mathematicians everywhere: shut the hell up), and you can learn almost as much from the bad end as you can from the good end (aka the beginning). Namely, how long the damn thing went on. I crawled under the forest of sub-humanity and eventually came to a clearing from which I could spy the general shape of things. It was indeed a big line. The biggest I’d seen yet, and that was saying something.

The snaking beast had essentially choked the life out of most of the booths in the area. The Activision area had been cut off from the outside world. People might spend the rest of their lives in there. Nifty.

Greater concern was to be had for the retro fifties styled Destroy All Humans booth, which, despite the anti-earthling theme, made a very promising debut. I mean, really, who doesn’t wish they were a cold, calculating little alien invader (with a really big head) out to subjugate or destroy Earth with their spooky mind beams and giant glowing ray gun? Hmm?

Oh, and they also had Mr. Sprinkles’ favorite booth bunnies, but that’s beside the point-- they were getting edged out! So little space was left by the three man wide line (which often maintained it’s thickness even when three men weren’t to be had) that they started doing their interviews on the stairwell leading to the roof of their booth. Simply diabolical.

Still they did have great booth bunnies.

Finding the line blocked whatever blasted event it was for from sight, I once more politely shoved myself through, feigning interest in the Doom 3 booth while my sights were really set on cutting through the center of the Activision exhibit.

Frightened bunnies huddled together, praying they might once more see their families and the outside world. Most of the gamers engulfed by the phenomenon were content to just sit there and play the demos (even the rapper karaoke game). The Dr. Octopus tentacle set piece from Spider-man 2 looked like it might have twitched in annoyance. Couldn’t tell. Maybe it was just the light.

But on one side of the X-men Legends booth, the line was conspicuously absent. Well, there was nothing so conspicuous about it; just looked like a good place to run for. So I sprinted out, sure I’d see something going on that warranted all this attention.

X-men Legends was playing on the other side of the booth.

I looked at the line again. I looked at the booth. I looked at the line once more, to see if I’d missed something… a few of the gamers had comics in hand… Then I looked at the booth again and, sure enough, that was where the line ended.

The game… well, it looked okay.

Don’t get me wrong, I like my superheroes and it looked like much more than a big franchise version of Freedom Force, but this line made Halflife 2’s look reasonable. And, waitaminute… there was no crowd around the consoles. What the hell was going on? Why was everyone signing up with the old guy running the booth if…

Oh, wait. The guys in line weren’t doing the signing. The old man was. It was Stan Lee.

Kinda anti-climactic, actually.

A line THAT size? I want Jack Kirby freshly risen from the dead, man.

A voice came unbidden to me (cause I was hoping for Kirby’s) as I again dug my way through the line, rolled up Pokemon strategy guide in hand to whack any sleeping cattle blocking my way (I knew there’d be a use for it.). Mr. Sprinkles called to me once more and strolled down the aisle with his largest camera held at arms length in front of him.

“Hey, where you going?”

Tough question. The day was wearing on and I think the arches of my feet had collapsed at some point during an Nvidia demo.

“Let’s go check out the Sega exhibit,” he said. “The Astro Boy video’s really cool.”

Astro Boy, eh? What’s with the camera? Why the sudden interest in Astro Boy? Sprinkles hated Astro Boy. Was this some kind of trick? Why was he filming me?

“You should check it out, man.”
Yeah… Yeah, I’ll go to the Sega exhibit and stare at Astro Boy… then you’ll sneak up and brain me with that camera when I’m not looking! You think I’m mad?! Uhn-uh! Nobody gets the drop on Fred C. Dobbs! Nobody!!!

Oh, crap. I think I mouthed that last part. Sprinkles knew I knew. I just knew it. I had to say something quick.

“Okay, let’s check it out. Lead the way… buddy.”

The lowly snake. He was gonna sell me down the river for a nickel. I could see it in his beady little eye. Nobody’s gonna tell me I’m paranoid. You’re better off paranoid than dead, aren’t ya? Aren’t y—

Oh. Or maybe he did just want to show me the video.

Look at that. Little Japanese kid flying around… It was pretty cool, actually. I mean, who doesn’t wish they were a naked little Japanese robot boy with rockets for feet and gun-hands that shoot tiny lasers at giant metal octopi? Hmm?

‘Nuff said.

Part 4...

Jason Schachat

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