HOME ABOUT SUPPORT US SITES WE LIKE FORUM Search Fanboyplanet.com | Powered by Freefind FANBOY PLANET
ON TV COMICS WRESTLING INTERVIEWS NOW SHOWING GRAB BAG
 
Video Games Today's Date:

News From Paragon City: Issue #5 Is Alive...
(on the Beta Server, anyway...)

Those guys at NCSoft keep tweaking and improving the game play for our favorite, City of Heroes, even as they prepare City of Villains for a launch (more on that in the next few weeks). The fifth issue (meaning latest major updates to the game) has been tested, and our own Jason Schachat has a rundown on what players should be able to expect when it goes live. This is an adaptation of an earlier summary Jason did for his friends within the game.

Confirmed:

In response to recent chit-chat, Statesman has said: "Just wanted to cover some of the things that have been posted...

  • skills - unlikely
  • new zone - likely
  • new missions & task forces - likely
  • new power sets - likely
  • new events - likely"

    and

    "I've mentioned offhandedly that we're doing some work on Tankers, Scrappers, Blasters and Controllers. And I've gotten many PM's asking about this and the timeframe. I can tell you that several changes will be in I5 - and a few others soon afterwards. I'll promise you that we'll give FREE respecs if the changes are indeed to the point where gameplay is signficantly affected."

    "Big problem areas: Some Defense power sets being worse than others. Some builds being so powerful that gameplay at high levels is too easy."

  • Blaster = damage dealer
  • Controller = locks up enemies
  • Defender = heal and buff teamates and debuff enemies
  • Tanker = damage soaker (i.e. meat shield)
  • Scrapper = soloist

    "That's the distinction we're looking for."

    "We're also looking at the dreaded Hamidon Enhancements and how to work them into our balance equations. On the one hand, people who've received Hamidons have worked for them. Yes, players have optimized their strategies - but the Hamidon assault takes coordination, planning and tactics. I'd like Hamidon Enhancements to give an appropriate reward. On the other hand, the Hamidon's have caused havoc by creating two distinct camps: the 'have's' and the 'have nots'."

    New powersets.

    According to Manticore, Defenders will get a new primary AND a new secondary: Trick Arrow/Archery. Blasters will get Archery as their primary. We also know 2 Sonic powersets are coming, with, again, primary and secondary available for Defenders and primary available to Blasters .

    Manticore's exact quote said: "Due to the upcoming Power Sets Manticore is actually a Trick Arrow, Archery Defender."

    Statesman has elaborated that "...the bow and arrow sets are not an Archetype unto themselves, but they are powersets available to new Blasters and Defenders. The bow Attack set has a sniper attack, yes. All the bow attacks have slightly different animations. Its not all just pull back and loose an arrow."

    From E3, we got this "screenshot" at right. In case you can't make out the words, the powers are:

    Defender Primary: Trick Arrow

  • Entangling Arrow
  • Ice Arrow
  • Glue Arrow
  • Flash Arrow
  • Poison Gas Arrow
  • Acid Arrow
  • Disruption Arrow
  • Oil Slick arrow
  • EMP Arrow

    Defender Secondary: Archery

  • Snap Shot
  • Aimed Shot
  • Fistful of Arrows
  • Blazing Arrow
  • Aim
  • Explosive Arrow
  • Ranged Shot
  • Stunning Shot
  • Rain of Arrows

    Further question of Statesman has revealed there are "4 new sets, 2 for Sonic and 2 for Bows. You can make a Bow/Devices blaster if you want."

    This verifies Sonics and suggests one Sonic set will be a blast power. Statesman has also posed, "what kind of animations will sonic blasters have (sounds from hands/mouth)? ...I believe that the majority of animations come from the mouth (head) of the character."

    New zone "Croatoa"  

    We can be reasonably certain that it will be a hazard zone for heroes in their 30's. (And as a place, it should be no surprise -- sooner or later all comics mythos starts playing around with Croatoa -- Spawn and Batman teamed up to face it once, and it formed the spine of Neil Gaiman's 1602. )

    Astartus from the Virtue server theorizes. "I think the central part (green) will be New Connaught, the woods (orange) to the right "The Misty Wood", the blue part on the left may be "Salamanca" (the original settlement?), and "The Grim Vale" and "Sunset Ridge" at the top, with "The Broken Teeth" connecting them (perhaps similar to the "Wolfs Throat" in Striga?)"

    Now, before you go into a giggle-fit over the crayola quality of the zone map, take a look at the upper lefthand corner of the live city map.

    As you can see, the general layout works with the preliminary zone map, so what we're looking at is probably the real deal.

    Concerning the level range, CuppJo has said, "this type of development is not reactionary to 'Fix X' problem but rather is a very long process that is part of a larger development plan. The Hollows was first (for levels) 5-15, Striga was next (for levels) 20-30 and Croatoa is coming (for levels) 25-35"

    As for the way the zone will work and be themed, Statesman has hinted, "Egyptian themed bad guys-- Animal Head gods, Mummies, Egyptian Priests, Acolytes, Soldiers. Think The Mummy meets Young Sherlock Holmes. When chopped up some mummy parts continue to look for victims. Funny you should mention this. There's plenty of room left to grow ...far future heroes, spy organizations, pulp, magical world, etc."

    "Croatoa is a place of magic and exploration, and as such the villains have that sort of flair. You will encounter villains from the Coven, as well as the Red Caps and other groups and the funny part is, that even these groups don't get along with one another, so the zone has lots of infighting witnessed by the Heroes. You may even recognize some entities, if you were around last Halloween."

    Here's a shot of a pumpkin patch which lends itself to a Halloween theme. This, of course, works very well thematically with the Coven, who we know to be returning in Issue 5.

    The appearance of the Croatoa train station suggests it won't be a Hazard Zone, but rather the second City Zone to be added to the game, allowing all levels to enter it. This also suggests the first change to the Paragon Transit Authority's rail line, implying that Croatoa WON'T be an island like Peregrine or Striga, though possibly one more akin to Talos.

    The skyline shows a lighter version of the fog seen in Dark Astoria, so the zone could be located near that part of the city for continuity purposes.

    Also, concerning the sounds of the zone, Irish Wolfhound says "I was also able to find the .ogg audio file that is the background track to the new Croatoa zone. The background track contained lots of seagull sounds, several fog horns, and what sounds to be a bell chiming at one point."

    For a more historical/mythological look at the zone's probable origins, check here.

    More to come...

    Earlier City of Heroes coverage:

    The Fifth Column vs. The Council

    Interview with The Statesman, Jack Emmert

    Review of the game

    Jason Schachat

    Our Friends:



    Official PayPal Seal

    Copyrights and trademarks for existing entertainment (film, TV, comics, wrestling) properties are held by their respective owners and are used with permission or for promotional purposes of said properties. All other content ™ and © 2001, 2014 by Fanboy Planet™.
    "The Fanboy Planet red planet logo is a trademark of Fanboy Planetâ„¢
    If you want to quote us, let us know. We're media whores.
    Movies | Comics | Wrestling | OnTV | Guest | Forums | About Us | Sites
    Google