| Resident 
                    Evil: Extinction
 This is the way the world ends. Not with 
                      a bang, but with an open-ended trilogy and a murder of zombie 
                      crows. That, you see, would be the one thing that Resident 
                      Evil: Extinction can add to the series, for those long-time 
                      harbingers of death have been feeding on infected flesh 
                      so long that they themselves have gone horribly, horribly 
                      wrong.
                      If you're new to Paul W.S. Anderson's daring-ish 
                      vision of a popular frightening videogame series, no need 
                      to worry. Though Anderson turned the directing reins over 
                      to Russell Mulcahy, things look pretty much the same and 
                      make no more sense than they absolutely have to if pinned 
                      against a wall by a skinless dog.
                      Then again, the videogame series must work 
                      pretty much the same way, and one of the hallmarks of Resident 
                      Evil is how much it feels like a videogame without being 
                      quite as insulting as an Uwe Boll film.
                      The 
                      film opens on Alice (Milla Jovovich) awakening naked in 
                      a shower, just as before. 
                      Making her way through a truncated series of obstacles seen 
                      in the first film, she gets killed in a reasonably clever 
                      fashion then dumped in a ditch full of herselves. If you 
                      know the mythos, you must understand that Alice has been 
                      cloned in the Umbrella Corporation's lackadaisically desperate 
                      efforts to find a cure for the T-Virus that has turned most 
                      of the Earth's surface into a zombie paradise. 
                      But in the logic of an Anderson script, 
                      why the methods employed here are necessary never gets explained. 
                      If Alice's blood holds the key, why clone at least 80 versions 
                      of her and kill her over and over just so they can get a 
                      pint of warm blood? I'm pretty sure the Red Cross could 
                      achieve the same effect without the criss-cross lasers, 
                      random guillotines or Frisbee machine guns. Then a few days 
                      later, the same person still lives to give another warm 
                      pint.
                    Meanwhile, the real Alice rides across 
                      the desert on a motorcycle, Mad Maxine scouring for survivors. 
                      After a few set pieces that have no motivation but to cause 
                      us tension, it becomes apparent that Alice has a psychic 
                      connection with her clones. She has also learned to channel 
                      Yoda and/or Susan Storm at opportune moments, becoming psionically 
                      powerful in case of an attack. Of course, this costs her 
                      endurance, and in this post-apocalyptic world, random health 
                      blobs have become fewer and far between.  By 
                      coincidence, another group of survivors includes her companion 
                      from the second 
                      film, Carlos Olivera (Oded Fehr). He's hooked up with 
                      Claire Redfield's (Ali Larter) convoy, fewer than thirty 
                      of the last Americans left alive. 
                      So 
                      you get your murderous crows, and a strange sibilance every 
                      time a character mentions "infected fleshshshshshshshshhsh…" 
                      (This stands in for other acting tricks like, oh, acting.) 
                      Mulcahy allows for some really great fight scenes between 
                      survivors and zombies, though ultimately, it doesn't add 
                      up to much, nor particularly advance the plot. In fact, 
                      the two major plot goals both end up unresolved, proving 
                      that Anderson doesn't know how many films make up a trilogy. 
                    It's goofy, but this never aspired to Romero-levels 
                      of cleverness. It's all reasonably pretty people being imperiled 
                      by disgusting zombie creatures, over and over, until none 
                      are left. Except it doesn't even go there, and it stacks 
                      the deck on Alice's prettiness levels, too.  Aside from fighting zombies in some smashing 
                      garters, Alice also has been digitally smoothed. Whenever 
                      the camera takes a close up, she has no pores. Whether this 
                      is meant as a subtle visual cue to her basic inhumanity 
                      (she is, after all, merely an Umbrella product), or just 
                      a comment on Jovovich's time as a make-up spokesperson seems 
                      unclear. Either way, she has fake flawless skin, all the 
                      more delicious for a zombie to crave.
                      Actually, it's a good image for the movie 
                      and Mulcahy's directing. On the surface, everything looks 
                      like it should be great. It's just sort of strangely smooth 
                      for a story that should be rough. But here, nothing really 
                      goes more than skin deep, except the tentacles on the level 
                      boss' claw.
 
                       |