California Extreme Presents: Timewarp!
a celebration of classic coin-op arcade games
Fun fun fun, although the "time warp" theme was
only evident in the program handout, and I became aware of
it for no other reason then that I was bored in the bathroom.
But who
really goes to arcade game expos for cleverly executed themes?
Not I!
I was there because for a mere twenty-five dollars I was able
to play an unlimited amount of classic games from my youth.
For one weekend a year I can re-live the hours I've whiled
away on such classics as Pin-Bot, Donkey Kong, Jr. and of
course, Galaga. Oh sweet, sweet Galaga!
In my
old age I've found it harder and harder to dump my hard earned
money (somehow it was easier when it came from mom) into increasingly
complex and overwrought games. Once I found myself dropping
up to two dollars into a machine for sixty seconds of game
play, arcades seemed to lose their allure.
In downtown
San Jose this past weekend, however, all was forgiven. Laid
out in the convention hall behind the Tech Museum of Innovation
was a maze of games either loaned out by collectors or for
sale to eager purchasers.
Around
the perimeter vendors hawked pinball parts, wires, and little
flashy things for the hard core types, and the program said
something about workshops and seminars, but the majority of
attention was focused on the gaming floor.
There
were rows of pinball machines from at least the last five
decades woven amongst twisting halls of games organized seemingly
at random. Warner Brother's Roadrunner game was placed next
to Tron, which was next to Donkey Kong, Jr. I strolled through
the same corridors of games over and over, and each time found
a treasure I had missed.
The majority
of my time was spent at a game called T-Mek. This two-seater
beauty not only provided hours of fun blowing up rival meks,
it also came equipped with a stellar sound system which thrummed
and vibrated every time I visited firey destruction onto a
rival. T-Mek supports up to six players, but they only had
two linked up. One guy squatted there for three hours, thwarting
my attempts to play. I shall have my vengeance upon him, and
all his issue.
Other
games that held my interest: Marble Madness, 720, and this
cool whirly-gig thing in which you were on a foot-powered
flying machine. It was a really spiffy sim with a big screen,
but there was always someone on it and all I could do was
watch.
Since
this is technically a review, I'd better spew out a few criticisms.
First of all, there were several machines which were not set
to free-play. I nearly had a heart attack when I sidled up
to Galaga and it told me to "insert coin."I paid
my twenty-five bucks, damn it, I expect free play! Luckily
I found a table top version, crisis averted!
Also disappointing
were the machines in poor repair. There were two Trons at
the expo, one wasn't set to free play, and the other was frozen
on a frizbee match. I gazed longingly, and moved on. Several
games had a tendency to freeze up or reset, but most were
running well.
At the
end of the day Saturday I walked out of the Cal Extreme Expo,
down the long echoing hallway and out, blinking, into the
sunlight. I had aching arms, reactivated carpal tunnel, and
filthy, filthy palms.
It was
beautiful.
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