The Powerpuff
Girls Movie
This
Chemical X thing is one powerful element. Not only does it transform
what is basically a recipe for gingerbread into three super-powered
little girls (immediately able to walk, talk, and think), but its mere
proximity super-evolves a chimpanzee's brain. And yet kindly Professor
Utonium remains strangely unchanged, unless you consider that it may
have altered him into a nervous Nellie that makes the average new mother
look positively uncaring.
It also seems poised
to lure hundreds of thousands of children screaming into movie theaters
this weekend, then out to malls to buy Powerpuff Girls products. And
yet, at its heart, The Powerpuff Girls Movie is a far less cynical
exercise than most of the big movies bombarding us this summer.
Telling the heretofore
untold story of how the girls and their greatest archenemy Mojo Jojo
came to be, the movie has all the hallmarks that have made the television
show a success. I'll admit, however, that the girls themselves have
always failed to charm me, though most of their enemies make me laugh
in theory.
Indeed, the first
half of the movie has a strange drag to it. It's paced with a lot of
long pauses and stares in a quasi-anime style, though most of its target
audience will not get the joke. And most of the sequences quickly become
repetitive, especially a long game of tag that pretty much destroys
the city of Townsville. Some of it seems designed just to show off a
slightly higher budget for animation effects, though the character work
seems just as blissfully static as on television.
Once Mojo Jojo
enters the picture, however, things really start to take off, if only
because of the utter lunacy of his environment. (And he makes for a
nifty opening sequence, too, as a simple monkey wreaking havoc in Utonium's
lab.) With the girls' help, the evil simian builds a secret headquarters
atop a volcano in the center of town. And nobody seems to notice. By
golly, these people deserve to be subjugated by a super-intelligent
monkey.
His master plan
goes predictably awry, but director Craig McCracken lets his imagination
go so wild with it that the audience can't take issue with the obviousness
of the plot. Let us just say that McCracken remembers a cardinal rule:
monkeys are funny. So hundreds of monkeys must be exponentially funny.
Many writer/directors might bobble this premise, but McCracken succeeds,
making for a very funny final third.
Technically, the
animation really isn't much of a step above the series, and for some
reason, the whole mood seems a little dingy. That could be the fault
of the theater I saw the print shown at, but even the television commercials
reflect this. (And those are hard to avoid when you spend a couple of
hours watching random bits of The Iron Giant marathon.)
Cartoon Network
also helps revive a staple of movie-going: the cartoon short subject,
with a Dexter's Laboratory episode entitled "Chicken Scratch."
The mad boy genius gets a case of chicken pox and has no idea what they
are.
Ten seconds into
the cartoon, a little girl behind me whispered to her brother, "this
is the best one EVER!" Who am I to argue with such criticism? If you're
a fan of Cartoon Network, especially the work of McCracken and Genndy
Tartovsky, then put this on the top of your list this weekend. And if
you get dragged to it by kids or weird friends, you'll still find it
pretty likeable. Oddly enough, it may be the best of this week's releases.
What's It Worth?
$6