Final Destination
3
When Hollywood
finds a really good killer, you can bet that character will
return more than once to haunt the Cineplex. When James
Wong and Glen Morgan stumbled across Jeffrey Reddick's original
Final Destination screenplay, they found a really
good killer. After all, nobody beats Death.
Rather than
make Death a figure, the directing/writing team made him
a presence. At times they preferred to make him more of
a suggestion, yet paradoxically made his effects as explicit
as they could.
It's
quite clever, really, because no actor needs to return from
movie to movie. Death outwits them all. Final
Destination 2,
nominally turned over to Reddick, tried to tie things in
directly with a survivor from the first, but Final Destination
3 dispenses with that. Besides Death, the only thing
that returns is the style. Okay, and in a voice cameo, actor
Tony Todd. But that's it.
Morgan and Wong
even up the ante a bit by providing the characters with
clues to the red herring threats that they played so well
in the first film. Guessing just how exactly Death will
reap his revenge provides most of the fun. The ultimate
splatter seems almost beside the point.
Upping
that ante, however, stretches credibility instead of really
heightens the suspense. Survivor Wendy (Mary Elizabeth Winstead)
spends a lot of time looking at photos to see just what
random elements might add up to fatality. Could it be the
charm bracelet? The black fingernails? The devil with his
hand up her boyfriend's behind? The lead pipe in the Conservatory?
It gets a little
ridiculous for a movie that should just quietly ignore its
ridiculousness.
The set-up,
however, is a killer. At a Senior party at a local amusement
park, Wendy wanders about taking digital photos for the
yearbook. Wherever the park is, it straddles the line between
cheesy carnival and big-budget rides.
As the movie
introduces the key characters, Wong bounces lightly along,
never lingering too long on any one element. It feels as
fun and slightly disorienting as a night at an amusement
park would be, while everybody still manages to register
with the audience. In just a few lines, the third-person
referring Frankie Cheeks (Sam Easton) makes himself known.
It's economical and ominous, as everything builds toward
Wendy's premonition.
When the teens
climb aboard the "Devil's Flight" (definitely one of the
best fictional roller coasters in the movies - if not for
its falling apart), Wendy sees slaughter coming on the tracks.
It plays out in full, in a sequence that works beautifully.
Even though it's only a vision, it sets a tone that the
rest of the movie fails to follow, because every death in
it is perfectly believable.
So seven teens
cheat death, and survivor Kevin (Ryan Merriman) finds a
website that talks about Flight 180 from the first film
(the second is clearly being ignored). Wendy notices that
her photograph of her late boyfriend makes it look like
the roller coaster is going through his head. Upon further
research, it turns out that there was a crack in the lens
that took Abraham Lincoln's last photograph, a crack that
runs right where he was shot in the head. And (I wish I
was making this up) there's a photo of the World Trade Center
with the shadow of an airplane on it. It's a stretch, and
a teeny bit tasteless.
Then again,
this movie features burning and popping corpses, several
manglings and body splittings and at four gratuitous breast
shots, so taste is probably not what you're seeking here.
Everyone
plays it with earnestness, and that helps save things. The
teens talk and act like real teens. Some are shallow and
some think they're deeper than they are. Morgan and Wong
really have an ear for teen dialogue.
Shirley
Walker, she who composed the themes for much of the animated
DC Universe, provides a great score, and though Death never
actually appears, he sings a really creepy song a lot. Or
it could just be a real pop song from the early seventies,
when most pop music was less entertaining and more just
plain creepy.
Death still
has a penchant for playing the board game Mousetrap,
and even if the payoffs may seem unbelievable, the set-ups
remain beautifully tense. It just seems to lose urgency
from time to time.
Questions
remain, which may carry over to a Final Destination 4.
Why are certain people having these vivid psychic flashes?
Could Death be playing a game with Life? Morgan and Wong,
you can take that idea for free, because I'll have fun seeing
what you do with it.
Rating:
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