An Interview With
Geoff Johns (Part 2)
In Part
One of our interview with Geoff Johns, we talked about his start,
and what has come before in his books. Today we take a look at what's
happening in JSA, and the dark days ahead for The Flash…
Derek
McCaw:You kind of tipped your hand in San Diego that you will have
an Hourman in the JSA.
Geoff Johns:
They misquote me a hundred times. I don't want to say anything about
Hourman. It's true, an Hourman will show up; I just don't want to say
when or where. But soon. And he kicks ass.
DM: Let's
go to Hawkman. You've had great fan reaction. What's been the
professional reaction? Are there writers at DC going "I wish I'd thought
of that?"
GJ: No,
everybody says we did a good job. So we're happy about that. People
are like, "how'd you do that?" and we're like, "uhhhhh…we just did it."
DM: To go
back to what you said earlier about diversity, you really have brought
back, essentially, the first Hawkman. So why bring Carter back and not
just create a whole new one from scratch?
GJ: Because
it's JSA, and we want it to be really simple, and we think that
the reincarnation angle is the coolest, simplest way to do it. That's
why.
DM: I don't
know if it was you or (Green Arrow artist) Phil Hester that spilled
that in Hawkman, you're going to be the first to get to use Green
Arrow.
GJ: Oh,
yes. I think we're the first or close to the first. Green Arrow is going
to be in Hawkman, I think, 5 and 6.
DM: It seems
like Kevin Smith has as much control over Green Arrow as Byrne did when
he did Superman. So how'd you get him to go along with it?
GJ: I called
Kevin up and I asked if we could do it.
DM: He said
sure?
GJ: Said
yep. I said it's going to come out around Green Arrow 15, so
by then it's been a nice, you know, over a year.
DM: After
he's finished his initial arc.
GJ: Yeah,
so he said it's cool. And Rags (Morales) will draw a hell of a Green
Arrow.
DM: Excellent.
I forgot that Rags would be on the book. Did you ever find the copy
of (Hawkman) number one that got swiped (at the San Diego Comic-Con)?
GJ: No.
We never did.
DM: Some
evil fan out there…
GJ: Someone's
got that great cover. That cover ruled.
DM: So when
is Hawkman number one coming out?
GJ: I'm
guessing February.
DM: Let's
move over to The Flash. You've really been the first to give
Keystone City an identity, a kind of civic identity. What prompted you
to do that?
GJ: Because
Keystone City was boring as hell. I thought it was a bland city, and
if we're going to have a fake city, there's a reason it should be fake.
If we're not going to have a fake city, we might as well put it (the
book) in Chicago or Salt Lake City, so we have some personality already.
James Robinson
did it so well with Opal City, and of course Batman and Superman have
their respective cities as well. So why not really try and explore everyone's
city to reflect their personality?
Like we have Hawkman's
new city, St. Roque, is going to reflect Hawkman and Hawkgirl a lot.
And Keystone I'm trying to have reflect Flash. It's blue-collar, it's
hard-working, and they make things that move. It's all about transportation,
auto factories, train yards, and getting people from one place to another.
What better city for Flash than that one?
DM: You
used Cyborg (in The Flash: Our Worlds At War) and set him up
for moving to Central City.
GJ: Yeah,
he's going to move to Central City. Again, he fits in perfectly with
what we're trying to do with Keystone. It's industrial, it's a machine/man
thing. He fits right in there. He was an old Titan and for me, if we're
going to have a supporting superhero, I'd much rather have him than
a speedster.
DM: So you
are going to use Cyborg on a somewhat ongoing basis?
GJ: Yeah,
he'll be on an ongoing basis. I mean, he's not in it, obviously, for
a while. He doesn't even show up until 180, for four issues. But he'll
be in and out for a while in the monthly book, but he will be a permanent
fixture. We're really having a lot of fun with him, and I think people
are happy to see him back, sort of back, to the old-school way.
DM: I want
to pick up on something else you said in San Diego. I believe the actual
quote was that you "would KILL to do a Captain Cold mini-series."
GJ: I would.
DM: So did
anybody at DC say, "oh, that's serious. We'd like to?"
GJ: We have
The Flash 182 in January, that's all Captain Cold. That's all
it is. Flash is in, I think, three panels. The rest of it is about Captain
Cold. His origin, a new look at his origin, a new look at him and what
he's doing in Keystone City. I think it turned out really, really great.
If people like it, if they respond to it well, then I'll pitch a Captain
Cold mini-series tomorrow.
DM: What
is it about Captain Cold, out of all the Rogues?
GJ: I just
think he's got a great visual, and I also think, like a lot of these
Rogues, that he's capable of being a much more complex character than
anybody else. I like getting into his psyche and figuring out why he
does what he does. Why is he continually putting himself in jeopardy
like this? Why walk around with a snow gun and a silly costume? He's
cool. I think he has the potential to be a really deep character.
They did it with
Captain Boomerang in Suicide Squad. Look, if you can make me
like Captain Boomerang, then…I think if they can make Captain Boomerang
cool, all the Rogues except for Rainbow Raider can be cool. I think
every one has great potential. I think The Top has great potential.
I think Weather Wizard can be cool.
DM: Is The
Top alive? I thought he was dead.
GJ: He was
reincarnated.
DM: He's
one of those who escaped from Neron's Hell?
GJ: Yes.
And he's actually in Iron Heights. He's in one panel. And then
he's in The Flash 179 briefly. We have a lot of plans for him,
to revamp him and re-update him. And why not? He's a classic Rogue.
We haven't seen him for like fifty years.
DM: Your
take on The Rogues is getting a little darker. One thing that goes back
to at least William Moessner-Loebs on the book is that the Rogues had
an almost Shade-like respect for Barry.
GJ: Oh,
yeah, they did.
DM: Mark
Waid darkened it, and you've taken it further. They're a lot scarier,
a lot more antagonistic towards Wally.
GJ: They
should be. We have a scene in which Cold says, "I respected Barry. Barry
was someone perhaps you could look up to." And he even says, "Back in
the day, I hung out with my family. And he mentions Mardon (Weather
Wizard), Digger (Captain Boomerang), and Allen (The Flash).
To them, it was
like a game with Barry Allen. Now with Wally, they see Wally as this
punk kid who's a pushover, who's naïve, even though he's not. And they
just don't like him. It's a very antagonistic relationship and it's
going to get worse.
DM: Almost
like they're more protective of the Flash legacy than he is.
GJ: In a
strange way, which you'll never see in print, you'll never see them
admit, they're almost like "this guy shouldn't be The Flash. Get rid
of him." But The Rogues, Iron Heights is an extremely dark book.
It's the darkest Flash story that I think I've ever seen. We introduce
a lot of Rogues that are pretty horrific. I mean, one's an out and out
serial killer.
It's not like we're
setting out to do dark things just to do dark things. It's that we're
trying to diversify Wally's rogues, and Wally has all these bright and
shiny rogues. We're trying to balance out by making a few, like Weather
Wizard…I don't think we necessarily made him darker, but we made him
more focused and more powerful. Captain Cold we didn't make darker,
we just made…I mean, hanging out with hookers at a hockey game, you
can't say that's darker, but it's…
DM: Deeper.
GJ: Yeah.
More complex. And in Iron Heights we have a lot of villains that
would give Batman chills down his spine. We're really trying to build
up Flash's Rogues Gallery with old and new, to make it really diverse,
in terms of guys that rob banks, to, in Iron Heights, guys that
cut out people's tongues, to guys that just want to beat up Flash, to
guys like Tarpit, just joyriding in a body of tar. It's from fun to
dark to scary to whatever.
Our main goal is
to diversify. We have enough guys with cold guns and heat guns and weather
wands. Now we're trying to add characters that have powers internally.
We have some females. A lot of female villains coming up. We're trying
to really make it - back in the day, Flash had one of the best Rogues
Galleries - and we're trying to make it one of the best again.
DM: You
mentioned females, so it's fair to bring up now that you're the one
writer to really be dealing with Wally's past as a player.
GJ: Oh,
yeah. I can't believe no one ever did that before. He was an asshole,
a womanizer, and a chauvinist. And I think that's got to catch up with
him, otherwise he's not a true hero. He's got to deal with that fact.
I think he's starting to, and we did a lot of focus on that. Magenta
(ex-girlfriend with magnetic powers and a bi-polar disorder) is going
to be around for a while…some people want her to be the hero because
they like her. But Magenta is great because she symbolizes what Wally
was, and that's why she's a great villain to put in there. Even if she
is good and bad, it goes back and forth, she's still a great villain
to symbolize that.
DM: You're
bringing back Chunk.
GJ: Yes.
He's in the next issue.
DM: You're
picking up a lot of plot lines and characters that have just been missing
from the book for so long.
GJ: Yeah.
I mean, why not? In one issue we really make Chunk cool, we have a neat
story with him and Wally that I think is really different from the stories
we've been telling. It also sets the stage for our upcoming arc Crossfire.
Chunk's not going to be back in every issue, he's only in this issue,
but we will periodically check in with him. Or he'll appear when we
need him to. Even if there are characters I don't have an affinity for,
I do like Chunk after writing him.
You've still got
to respect what people invented, what people did. That's why I like
Flash, because of what Loebs, Barron, really especially Barron, and
Waid did on the book before I got on (it). And of course Bates and Fox
and everybody else. You have to respect what they did. That's the reason
that we're using Goldface. Bates brought him in there, made him a cool
character. And now it's like okay, he's got a connection, let's see
what we can do with him. Along with putting new supporting characters,
like Chyre, Murillo, the cops. The baby, and everything else. It's just
like JSA, you've got mix the old and the new and respect what
they did before.
Tomorrow in
Part Three of our exclusive interview with Geoff Johns, he answers a
couple of terribly fanboy questions, hopefully puts some rumors to rest,
offers advice to Warner Brothers, and talks about working for Marvel.
Back
to part 1 - To Part 3
Derek McCaw