Hey
Kids! Comics!
Hellblazer #190
writer: Mike Carey
artist: Marcelo Frusin
Well, now this is more like it. See, if there's
one aspect of John Constantine's character Mike Carey demonstrates
a thorough understanding and command of, it's the trickster.
By the end of #190 you'll realize that the last issue was
the bait and this one is the switch.
A lot
of the shortcomings I complained about last time are redressed
here. Some of the magicians Constantine has assembled get
a chance to show us what they're made of, and I'll miss at
least one of them if something horrible but inevitable happens
to him by the story arc's
end. It's not surprising that Nathan Arcane pulls off the
creepiest stunt this time around, by stirring up the psychic
dust of an antique tragedy in order to hide the magicians
in its interference. The one called Map is still cool as a
cucumber and is the only one who behaves as if he actually
cares about the people they're all trying to save from a rapidly
spreading epidemic of homicidal psychosis. Constantine himself
is still the least interesting part of his own story, but
that may change rapidly as an old friend of his shows up at
this issue's climax.
My only
real criticism here is that Frusin's art looks a little hasty
this time. There are a few stunning pages at the key moments
and a lot of mud elsewhere, to the point where it's difficult
to tell who's talking in a couple of cases. It's too bad,
because a little more crispness about the lines and color
would really help bring this slightly vague storyline into
better focus. We have a lot of new faces to get to know, and
we could learn more about them if there were at least a background
in which they could be revealing character. But we have to
assume everyone is here for a reason and will play their parts
in time.
Things
are looking very bad for John Constantine, which means they're
looking very good for us. For the first time in too long,
there's a reason to look forward to next month's Hellblazer.
Rating:
|